Welcome To Blog 4 Modern Warfare 3, your one stop website for all things call of duty including news, map pack releases, videos, pictures and much more. You can get the best MW3 news whenever you want by following us on Twitter or by clicking like on Facebook. You can also get our mw3 newsletter free.
Today we want to feature a article on our website that was written with a lot of passion and well anger and hate. We do not endorse the ideas thoughts or comments made in this article but we do think there is a fair amount of gamers that are starting to feel the same. Again the comments and feelings below we do not endorse condone or argee with. They are the feelings of one person Josh Engen from the geekparty.
There’s an annoying cross section of CoD fanatics who incessantly drone on about Hardcore Mode being the ultimate Call of Duty experience. If you’re even tangentially familiar with the franchise, you’ve undoubtedly run across a few of these assholes. For them, Hardcore Mode is “the mode for people with skill” and “not for pantywaist dickbags.” And even though these are well-reasoned and thoughtful arguments, they don’t change the fact that Hardcore Mode is only played by talentless morons.
Now, before you start flooding the comments section with the standard stream of self-important Internet hissy fits, lets all take a little time to discuss this like gentlemen. Or, at the very least, let me make my case and then you can make up clever, genital-based nicknames for me in the comments.
See, Hardcore Mode fundamentally alters the Call of Duty experience. It rearranges the gameplay on an atomic level, and not in a positive way. By shaving 30% off of the player’s health, you’re effectively increasing the firepower of every gun well past its precarious balance point. In essence, every single gun, save a select few, deals the same amount of damage per bullet, which sort of defeats the purpose of having a so many choices.
Last summer I got the chance to sit down with Mark Rubin, the Executive Producer on Modern Warfare 3, at Call of Duty: XP. Obviously, MW3 hadn’t hit the market yet and they were working out a few of the bugs, but one of the things that Rubin was most proud of was the balanced gunplay. Infinity Ward spent hundreds of hours tweaking and testing each gun to make sure that none of them offered any type of major advantage. Hardcore Mode disregards all of this intricate complexity and replaces it with a sledgehammer.
For the complete post make sure you check the link at the top.
What do you think about this article? What do you think about hardcore mode?
Post your comments questions and feedback below in the comment box.