Piazza Map Details With Pictures, Videos, Perks Weapons and killstreak reward suggestions
Content Drop 1 & 2 Release Dates:
Xbox 360 Elite Subscriber: 24th January 2012
PlayStation 3 Elite Subscriber: Sometime in Feburary
Xbox 360: Expected for a March release (As part of a Full Map Pack DLC)
PlayStation 3: Likely not until April (As part of a Full Map Pack DLC)
PC: Likely not until April (As part of a Full Map Pack DLC)
The first map is called “Piazza” and is set on the coast of Italy. Described as a “very vertical, chaiotic, route map” and designed for those who love to run around and gun people down at close quarters. A great map for tactical gameplay types in which you have to be fast and ready for anything. Being a very vertical map makes a change from what you usually see which is generally pretty flat so it’ll make for some interesting and new combat experiences. Piazza is the idyllic Italian getaway that is anything but, where tight corners and branching pathways pose great risk at every turn. Close-range combat dominates in Piazza, where attacks from behind, above and below are an ever-constant threat.
Piazza is a different type of map in every way from Liberation. It is small and confined, with a few areas that can quickly turn into choke points. People that love their shotguns will be free to terrorize and annoy the crap out of opponents with free reign. Sniper rifles will be fairly useless in the center of the map, but as Adam noted, a prepared sniper can hold down the sides of the maps. SMGs will be right at home, and will likely be the weapon of choice for most. I personally love the fast paced nature of Piazza, but when people are spread out all over the map, spawning can suck (more so than usual). I may or may not have considered throwing a controller at least once.
The various map types all work fairly well here. Domination can be fun, but there are balance issues. Holding onto a flag can be easy, especially with claymores and the like, but attacking can make you angry to the point that you want to punch something cute. There are multiple pathways all throughout the map, so there are ways though. Team Deathmatch and Kill Confirmed are both a good fit for this map, and Search and Destroy can offer some interesting possibilities.
Survival can either lead to an epic stand, or a frustrating one. You can easily set up defenses in areas that can hold off endless waves of enemies, but if a few make it by, you will find yourself trapped. Moving around might be the best strategy, but it is also a risky one. Still, it makes for a different experience than most survival maps.
Piazza is a small-ish map overall, but there are so many levels to it that it ends up feeling much larger than it actually is. Much like Liberation, there’s a lot of up-and-down movement; the difference here is that you have many more overlooks to work with. Snipers will want to swap their standard scope out for an ACOG, but a crack shot can do a lot of damage from a distance here.
Really though, shotguns and sub machine guns are your best bet for Piazza. The map is filled with sharp corners and steep stairwells, to the point that you’ll need to constantly be on your toes since you can never really be sure of when an enemy will suddenly come into view. Close-range fighters can confidently move around in the middle parts of the maps, while snipers and other long-range fighters will do best sticking to the fringes, preferably with a silencer.
The key with Piazza is to always be mindful of what’s above you and below you. Death can easily come from any angle. While it’s definitely important to keep your eyes on the path ahead, ignoring the raised balconies and walkways as you proceed will result in certain death sooner or later. The action moves quickly and intensely on Piazza, though I don’t see this one supplanting Dome as MW3‘s Nuketown (the tiny Black Ops map). It’s just too unpredictable. This one, moreso even than Liberation, is definitely going to live on as a “love it or hate it” type of environment.
Search and Destory Tips For Piazza
This seaside Italian getaway is anything but idyllic, as tight corners and branching pathways pose great risk at every turn. Close-range combat dominates, and the team that best utilizes flanking routes will most often come out on top. Attacks from behind, above and below are an ever-constant threat. Keep up your awareness and don’t get taken by surprise. A very close quarters, no hanging around in your spawn on this map. The enemy can be in your spawn within just a few seconds. There are so many routes for you to take to get to where ever you need to go, it\’ll take quite a lot of games to learn to remember each alleyway. The A bomb site is fairly hard to defend, it\’s very open and to defend it you have to be in that area (ie no outside sightlines to even cover near it). This map is all about the strategy you use. Because the map is so small and tight you will not always have time to reload so having slight of hand and or extended magazines would help stop you from getting killed while reloading. Becaureful of always running as this might make you run into battle with the other player having the advantage. It is always wiser to run closer to the wall and stop running before you turn corners. That way your sights are ready and waiting for anyone that could be in front of you. This is a tactical map which means you got to play it smart. Close range battles rule this map. Weapon silencer reduce the range but keep the damage the same, on a map like this where flanking and coming up behind you is really common a silencer would keep you off radar and make your path safer from flanking. This is a great map for silencers because the limits it adds to the range will not be a issue on this map and it will provide extra privacy keeping you alive. Another good attachment would be RAPID fire for your SMG. Lots of times on this map you are going to be face to face and putting as much damage as fast as possbile will win battles on this map. Lots of times you will be faced head to head with more then one player so controlling your rate of fire and targeting will matter a lot. The down side to rapid fire is the ammo will be out a lot faster, which makes you reload a lot more and puts you at risk. This is why we suggest you use extended magazines or slight of hand if you are using rapid fire. Claymores and bouncing betty’s can really help stop people from coming behind you and flanking you. It is a good idea to place a land mind on a area to your back or a towards a rout you are not taking but they could. You should try lots of combos of SMG’s and shutguns. Both perk combos and gun combos. If you are getting killed from behind again and again we also suggest you try using a riot shield as your secondary weapon. This will stop and reduce the damage taken from behind. Shields do work in this map best to run in front of teammates and let the players fear your shield and not know what to do while your teammates shoot and kill them.
Piazza Spawns and Strategies Domination, Team deathmatch /Kill Confirmed Free For All
Piazza Gameplay Videos with commentary
Free For All (FFA) Gameplay on Piazza
Team Deathmatch (TDM) gameplay on Piazza
Search And Destory (S&D) Gameplay on Piazza
Domination Video Gameplay on Piazza
Capture the Flag (CTF) on Piazza
Headquarters on Piazza
Demolition on Piazza Gameplay Video
Survival Mode Gameplay Wave 36 on Piazza
Piazza On Top Of Map Glitch
Knife Lunge Elevator Glitch Piazza
Survival Mode Car Barrier Glitch
Spots on Piazza
Piazza Throwing Knife Tutorial Throwing Knife Spots
Teddy Bear Easter Egg on Piazza
make sure you follow us on twitter @blogcodmw3 or like us on facebook for COD MW3 news whenever you want it! also sign up for our free modern warfare 3 newsletter, for the best mw3 news tips tricks and your chance to win free cod mw3 real world gifts.