Bowling confirmed that the main discussions on COD MW3′s multiplayer will take place later this year at the official COD XP event, as well as having the first public unveiling of the gameplay.
He did however let slip how fans of the series will probably like the new decision with the maps included with the multiplayer, and that he’s very much focused on delivering the best experience for the hardcore fan.
“Call of Duty 4 was much more simplistic in its map design: You have the sight points, you have the routes players will take. It was very flat in terms of where you could go. Modern Warfare 2 had a major focus on vertical combat, increasing the multi-floor levels, increasing the number of buildings you go into,” he told Kotaku.
“There were a lot more places you could go than just the main routes and buildings where you were meant to go. That encourages and discourages a lot of types of gameplay. With Modern Warfare 3, it’s much, much more on allowing you to focus on what’s necessary; it’s making vertical combat when it makes sense but it’s not a blanket rule across every map. You will have some maps that focus on verticality and that are focused on multiple things. And then you have other maps that are very limited on the hotspots. The hotspots are a key thing on Modern Warfare 3. We went into each map wanting you to be able to turn a corner and know very easily that these are the three—no more than five—places I need to check.
“For the hardcore guys who have been with us since the beginning, that speaks volumes: the map design, the return to focus on gun-on-gun, all that stuff. I like to always make sure the hardcore players know we’re building it up for them.”
Modern Warfare 3 should be bringing the fight to us in November this year. Be sure to check back right here at Gamergaia.com for more information on this highly anticipated title as we get it.